Call of Duty: World at War | 
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| From: Activision Inc. Category: Video Games
List Price: $59.99 Buy New: $57.79 You Save: $2.20 (4%)
New (12) Used (1) from $57.79
Rating: 58 reviews Sales Rank: 14
Platform: Xbox 360 Genre: shooter_action_games ESRB: Mature Media: Video Game Edition: Standard Autographed: No Memorabilia: No Batteries Included: No Age: 17 - 20 years Operating System: Xbox 360 Shipping Weight (lbs): 2 Dimensions (in): 7.5 x 5.3 x 0.7
MPN: 83281 Model: 047875832817 UPC: 047875832817 EAN: 0047875832817 ASIN: B001AWIP68
Release Date: November 11, 2008 (New: Last 30 Days) Availability: Usually ships in 1-2 business days Shipping: Expedited shipping available Condition: Free upgrade to 1st class shipping
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| Features:
| • | Call of Duty: World at War from Activision for the PlayStation 3 redefines World War II gameplay | | • | Battle against fearless Japanese and German soldiers in epic infantry, vehicle, and airborne missions across Pacific and European locations | | • | Best-of-breed visuals, with highly-detailed character models, self-shadowing, environmental lighting and amazing special effects | | • | Cooperative campaign gameplay allows up to four players to meet and play online, or a two-player local split-screen co-op | | • | Online multiplayer action includes vehicle combat with tanks and a host of improved in-game, statistical features |
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| Editorial Reviews:
Amazon.com Product Description Call of Duty: World at War from Activision for the Xbox 360 completely changes the rules of engagement by redefining World War II gameplay. In this edition, players are thrust into the final, tension-filled battles against a new, ferocious enemy in the most dangerous and suspenseful action ever seen in a WWII title. Building on the Call of Duty 4: Modern Warfare engine, this installment promises to immerse players in gritty, chaotic combat. You'll have to band together to survive harrowing and climactic battles that defined WWII and led to the demise of the Axis powers. | 
Call of Duty: World at War promises to immerse players in gritty, chaotic combat. View larger. | 
The potent flamethrower will set the battlefield ablaze. View larger. | From the remains of Russia and the ruins of Berlin, to the beach and jungles of the deadly Pacific Theater, Call of Duty: World at War's campaign gameplay employs features that were only available in multiplayer gameplay in the previous installments. With this title you can take advantage of perks, rankings, and online stats in an up-to-four-player cooperative gameplay that is sure to revolutionize the way you play Call of Duty. And with new infantry and vehicle-based weapons, such as the potent flamethrower, you'll have the tools you need to set the battlefield ablaze and defeat the enemy. 
Battle against the fearless Imperial Japanese and elite German soldiers. View larger. | 
Engage in epic infantry, vehicle, and airborne missions across a variety of Pacific and European locations. View larger. | Advanced Enemies, New Environments, and Fearless Tactics You've never encountered combat challenges like those presented in Call of Duty: World at War. Prepare yourself to face off against ruthless enemies who employ advanced tactics. Your foes will stop at nothing to defend their homelands. With swampy ambushes, tree-top snipers, and fearless Kamikaze attacks, there is no safe place to turn. As U.S. Marine and Russian conscripts, you'll battle against the fearless Imperial Japanese and elite German soldiers in epic infantry, vehicle, and airborne missions across a variety of Pacific and European locations. On foot, behind the wheel, or in the air, you'll have to be relentless to achieve victory. Cutting-Edge Technology and Physics-Enabled Battlefields Call of Duty: World at War utilizes cutting-edge technology, including highly-detailed character models, self-shadowing, environmental lighting and amazing special effects to deliver best-of-breed visuals. Depth of field, rim-lighting and texture-streaming technology bring the adrenaline-pumping combat to life. And with physics-enabled battlefields and fire that spreads realistically through environments, you'll feel immersed in battles that are both life-like and dynamic. Cooperative Campaign Mode For the first time in franchise history, Call of Duty introduces cooperative campaign gameplay, bringing a breath of fresh air to "No One Fights Alone." This gameplay mode allows up to four players to meet and play online, or a two-player local split-screen co-op. Now you can share the terrifying experience of campaign missions with your friends for greater camaraderie and improved tactical execution. Co-op mode also incorporates innovative multiplayer components, such as challenges, rankings and online stats, and even features a competitive co-op mode that will identify the best player on your team. Improved Online Multiplayer Action Call of Duty: World at War once again delivers sophisticated, class-based, online multiplayer action that has made the series famous. New additions include vehicle combat with tanks, and Call of Duty: World at War rounds out the multiplayer experience with improved features, such as persistent stats, player rankings, upgradeable weapons, squad-based gameplay, customized classes, enhanced perks, and more.
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| Customer Reviews:
If you liked CoD 4... December 1, 2008 Weston C. Brice (Anchorage, AK USA) Disclaimer: I'm a dad, I play when I get a spare hour, and I'm really bad at video games. At first, I didn't like this game very much. I thought it wasn't up to the level of CoD 4, which is one of the few games I own. After a while, though, I found myself staying up a little while later to play it and found one key thing: This game shouldn't be directly compared to COD4. It's a game in it's own right, with it's own story and feel. I expected COD4 1/2 I guess. But this game is a lot of fun when you play it as itself. The multiplayer is pretty fun, with a lot of opportunity to gain experience. Gaining levels to access weapons is pretty quick. I usually get 2 kills to every 14 deaths, but even I have fun. Frustrating, but fun. The achievements in the campaign are (for me) pretty difficult. After beating the campaign I am now focusing on trying to get them, and it's challenging. This is a good game, lots of fun, and some good history involved also. Good graphics and difficulty level for a n00b like myself and I can see that it would probably be good for a hardcore gamer also.
A huge improvement over Call of Duty 3! December 1, 2008 I. D. Moller (Brisbane, QLD AUSTRALIA) Last year's Call of Duty: Modern Warfare delivered an awesome and varied single-player experience that was matched with an even better multiplayer suite, and it made for some really big shoes for Call of Duty: World at War to fill. There's a solid single-player campaign, co-op play, a huge multiplayer suite, and even a fun, silly mode featuring zombies. Instead of serving up Normandy and D-Day for what would have been the umpteenth time for World War II shooters, the game covers the island hopping campaign in the Pacific as well as the Red Army's reversal of the tide at Stalingrad all the way to the Fall of Berlin. This provides some interesting new battlefields set on sun-bleached coral atolls in the Pacific. There are plenty of deafening, large-scale set-piece battles, but there's also variation to change things up but remains a Call of Duty game through and through. What that means is that the action is fast and fluid, as well as rigidly scripted. The success of the franchise proves that there's a vast audience for that, and this won't change anyone's mind. The campaign does suffer a bit due to its broad scope; the narrative skips over months at a time, showcasing the major battles of the war. The result is that the sense of story doesn't seem as strong as it did in Modern Warfare. Modern Warfare had the advantage of a fictionalized story with plenty of shocking twists and turns. All told, the single-player campaign is about as short as that in Modern Warfare, but it doesn't drag on. Plus, there's considerably more replayability here because the bulk of the campaign is playable in cooperative mode with up to three other players. Multiplayer is definitely an area where World at War shines. Modern Warfare had arguably one of the greatest multiplayer suites in recent history, and World at War builds on it. There remains the create-a-class and rank system that lets you unlock perks, weapons, and upgrades that you can then mix-and-match to create different load outs. It's easy to be jaded about World War II shooters, but Treyarch makes a convincing argument to stay excited with World at War. The game is packed with a deep amount of gameplay to appeal to every type of player, from those who want to experience a gritty single-player campaign to those who like to play with their friends to those who just like to play multiplayer. This is a solid, confident shooter with plenty to offer the casual and hardcore alike.
Excellent game! As good, actually better than, COD4 December 1, 2008 Jeff Magill (Los Angeles, CA) I don't know why people are so negative about this game. In my view, after playing COD4 endlessly for months, I have to say that Treyarch did a fantastic job with WaW. Yes, it is a different game. It's set in a different time period. The weapons are different. The surroundings are different. You can't slaughter people with a seemingly endless magazine of 1000 caliber bullets like you can in COD4. But that's the era. This isn't "modern" warfare jack munches. I thought the game itself was very good, although there were a few hiccups here and there, but nothing I feel are even worth mentioning. The graphics, the maps, the characters, the attacks, they are all incredibly well done. BUT the online play is exponentially better. Online, the maps are so far superior to COD4 it's like COD4 was a first gen game. And you know how good COD4 is. The maps are so much more expansive and so much more involved. More places to take cover. More buildings to hide in and run through. More tree and brush cover. Bridges and water to run across, hide under or wade through. I could go on and on about the online maps. They really are fantastic. I honestly don't know how anyone could give this game anything less than 5 stars. It is a superb game with a great amount of variety in weapons and game play. Try it for yourself. If it's not your thing, then it's not your thing. But you can't honestly say it is anything less than stellar.
Call of Duty 3.5 December 1, 2008 J. Davis (Texas, USA) 1 out of 2 found this review helpful
I have to admit I was quite disapointed with this release. I had been deciding between purchasing this or Left 4 Dead and ultimately went with Left 4 Dead. I decided to rent this title the other night to see if I made the correct decision. Good thing I did. I've always been a big fan of the Call of Duty series but this one was no where near the bar set by Call of Duty 4. First of all, I beat the campaign in around 3-4 hours and was quite confused when the credits started to roll. There was no significant ending to the American campaign whatsoever. Overall, the levels are far too linear. However, sometimes you do get to choose between two or so paths to your objective. One very frustrating thing I found was getting over obstacles. For example, in Call of Duty 4 virtually all obstacles could be climbed over/up on but in this one you find yourself constantly getting stuck behind things as only a very very small percentage of obstacles can be climbed so in many cases you have no idea where to go until you can find your linear path to continue on. No missions in this game significantly stand out(My personal favorite was a Russian Sniper one and probably the only one I'd have a desire to play again). Many of them are just frustrating and not in a good way. I found majority of the places you seek cover from enemy fire are of no help at all as you will always be constantly shot from somewhere no matter where you are hiding. (You can lay down in front of cover and still be shot from straight ahead) Your team A.I. is on par with the mentally disabled and do not help other than providing meat shields for you and the occasional team kill to get more ammo. On the other hand the graphics are great. A lot of work was put into the scenery but not into the gameplay. Majority of the levels are excellently designed but the gameplay inside those levels is weak at best. In conclusion, Call of Duty World at War is a step down in all aspects from Call of Duty 4. My rating has nothing to do with a WWII vs. Modern shooter. I enjoy any FPS genre and I just believe WaW was more concerned with everything going on around the player and not the player themselves.
Call of Duty World at War November 30, 2008 Thomas C. Savage When I heard of this I was scratching my head of confusion on why would they go back to world war 2 but it turns out this game is one of the most greatest world war 2 game I have ever played. I have to admit this game is way better than BIA Hells highway in every way and it as every bit as good as Call of Duty 4.
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