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Warhammer Online: Age of Reckoning

Warhammer Online: Age of Reckoning

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From: Electronic Arts
Category: Video Games

List Price: $49.99
Buy New: $32.95
You Save: $17.04 (34%)

Qty 14 In Stock


New (18) Used (12) from $21.97

Rating: 3.5 out of 5 stars 74 reviews
Sales Rank: 88

Format: Dvd-rom
Platform: Windows Xp
Genre: online_massively_multiplayer_games
ESRB: Teen
Media: Video Game
Edition: Standard
Autographed: No
Memorabilia: No
Batteries Included: No
Age: 12 - 20 years
Operating System: Windows XP
Shipping Weight (lbs): 0.4
Dimensions (in): 0.1 x 0.1 x 0

MPN: 15656
Model: 014633156560
UPC: 014633156560
EAN: 0014633156560
ASIN: B000TD3IA2

Release Date: September 16, 2008  (New: Last 30 Days)
Availability: Usually ships in 1-2 business days
Shipping: Expedited shipping available
Condition: New factory sealed. Will mail first class Postal. Ships from Georgia.

Features:
  • Undertake a wide variety of PvE quest types related to an army's war efforts,
  • Based on Games Workshop's popular Warhammer fantasy world. Dominated by force of arms and magic, this world provides a rich setting for hundreds of thousands of players to experience the epic nature of war and the glory of battle.
  • Join one of six Armies and fight for the Armies of Order (Dwarf, High Elf and Empire) or the Armies of Destruction (Greenskin, Dark Elf, or Chaos). Wage war across three unique battlefronts.
  • Next generation Realm vs. Realm game system integrating both PvP combat and PvE quests on the same map in support of the greater war.
  • Engage in four levels of RvR combat

Accessories:

  • Warhammer Online: Age of Reckoning: Prima Official Game Guide (Prima Official Game Guides)
  • Warhammer Online: Age of Reckoning Atlas: Prima Official Game Guide (Prima Official Game Guides)
  • Ideazon Warhammer Online: Age of Reckoning Fragmat
  • Ideazon Warhammer Online: Age of Reckoning Keyset
  • Warhammer Online: Age of Reckoning Guide and Atlas Bundle: Prima Official Game Guide

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  • World of Warcraft: Wrath of the Lich King Expansion Pack
  • Warhammer Online: Age of Reckoning: Prima Official Game Guide (Prima Official Game Guides)
  • Warhammer Online: Age of Reckoning Guide and Atlas Bundle: Prima Official Game Guide
  • Warhammer Online 60 Day Prepaid Game Time Card
  • Age of Conan: Hyborian Adventures

Editorial Reviews:

Product Description
War is everywhere. Warhammer Online: Age of Reckoning will immerse you in a world of perpetual conflict for years to come. Experience the glory of Realm vs. Realm! Declare your allegiance and join hundreds of thousands of mighty heroes on the battlefields of Warhammer. Enter a grim fantasy world where the armies of Order and Destruction collide to determine the fate of nations. Invade enemy lands, besiege imposing fortresses, and sack sprawling capital cities for the glory of your Realm. The Age of Reckoning has begun.



Amazon.com

War is Everywhere

War is everywhere in Warhammer Online: Age of Reckoning (WAR), the new fantasy MMORPG from Mythic Entertainment, the creators of Dark Age of Camelot. WAR features next generation Realm vs. Realm gameplay that will immerse you in a world of perpetual conflict for years to come.

Experience the glory of Realm vs. Realm! Declare your allegiance and join hundreds of thousands of mighty heroes on the battlefields of Warhammer Online: Age of Reckoning to experience the epic nature of war. Enter a grim fantasy world where the armies of Order (Dwarfs, High Elves, and Empire) and Destruction (Greenskins, Dark Elves, and Chaos) collide to determine the fate of nations. Invade enemy lands, besiege imposing fortresses, and sack sprawling capital cities for the glory of your Realm. Wield devastating magic and deadly weapons, battle monstrous creatures, and join your brothers-in-arms in epic Public Quests. Climb the Bastion Stair, carry your Guild Banner into battle, and unlock the secrets of the Tome of Knowledge as you travel the world. Sharpen your blade and prepare to unleash your inner mutation-the Age of Reckoning has begun and WAR IS EVERYWHERE!

Warhammer Online: Age of Reckoning Logo

Key Features

  • Realm vs. Realm (RvR) gameplay means you will never fight alone, but as part of an army of allied players sworn to defend your homeland and conquer enemy Realms. Your every action-every quest completed, every battle fought-contributes to the war effort and can turn the tide of battle, bringing victory to your Realm!
  • Experience the camaraderie of fighting side-by-side with allied players against otherwise insurmountable odds in groundbreaking Public Quests. These cooperative PvE encounters unfold across multiple stages and allow solo players to experience the glory of RvR.
  • Embark on the endless quest to complete the Tome of Knowledge and unlock Warhammer lore, detailed monster information, new abilities and rewards, and major story plotlines. The Tome is also the story of your life in the game, tracking your achievements to share and compare with others.
  • Explore massive Living Cities that become more or less prosperous based on a Realm's overall performance in the ongoing war. Navigate a maze of twisting streets, visit the local tavern, explore a dark under-city, and meet colorful personalities in a city full of adventure.
  • Advanced guild features give unprecedented control to leaders and members, and make guilds an integral part of the war efforts. Guilds can create unique heraldry, capture and claim keeps, and earn Guild Tactics as they grow in power along with their members.
Warhammer Online: Age of Reckoning
Pick your favorite character.
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Warhammer Online: Age of Reckoning
Battle to the end against rivals.
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Warhammer Online: Age of Reckoning
Wander through vivid environments.
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The Warhammer Online: Age of Reckoning servers will go live on September 18th, 2008.




Customer Reviews:

1 out of 5 stars Can't create an account   October 11, 2008
fats (Block Island, RI USA)
0 out of 1 found this review helpful


The game wouldn't accept my authentication code , so after an hour on the phone (at my expense) the customer service rep told me to try again tomorrow!

I should have known better than to buy a game by EA . We had blackballed them for awhile after they dumped 'Earth and Beyond' ( the best space game for the time)

This isnt starting off too well if I cant even log on to play



2 out of 5 stars Very disappointing   October 10, 2008
danull (United States)
0 out of 1 found this review helpful

I don't understand why there are so many positive reviews on Amazon for Warhammer Online. I believed 'em, bought the game, and couldn't last more than two days (of intense playing - I got a good 16 hours /played in).

Let's look at the main "pros" that others have mentioned:

Balanced PVP
Public Quests

PVP is "balanced" only because there are only 5 classes when it comes down to it - tank, DPS melee, ranged melee, ranged caster, and healer. They don't vary enough between race - for example there are differences between the Shaman and the Runepriest but I felt as though I was playing the same character - in PVP you just click the same buttons over and over but the graphic/animation is different...you get used to seeing the same animation over and over very quickly. People talk about strategy - yes the strategy is to conquer the areas and stay together as a group. That's it, stay together as a group - thats the extent of the strategy. This might as well be WoW. Well...that was entertaining for the first hour or so, I guess?

Public quests are interesting until you realize you have to do the same one over and over and it takes eons to form a group. I couldn't believe how lonely I felt in the game. You'll see in some other reviews - in general people don't talk in game. I might as well be playing by myself - in fact I will be because this game is going back into the bookshelf.

Overall this was a very disappointing experience. I stopped playing WoW because the PVP was frustrating and unbalanced....in my opinion Warhammer Online does NOT live up to being the alternative most people are looking for.



5 out of 5 stars Awesome game. Better than WoW.   October 9, 2008
J. Cockayne (Oregon)
1 out of 1 found this review helpful

This game is the next WoW ( World of Warcraft ) if you liked playing WoW you will love this.


5 out of 5 stars Tons here and even more to come.   October 6, 2008
Lavado Townsend (Cleveland, OH USA)
2 out of 2 found this review helpful

I have been playing warhammer since open beta. I had a lvl 8 witch hunter in open beta, and currently i have a lvl 26 warrior priest.

In this game expect to discover something new and exciting every day. Exploring in this game is very fun, and very rewarding, so its encouraged. PvP feels real, no class is "overpowered" and each class has something to add to a team.

Combat is very fun even as a dedicated healer. Keep seiging is brilliant and very stratigical. You feel like your a unit in an RTS, no mmo has gotten pvp as good as this game.

PvE is fun and is a great alternative to pvp. The pve content is enough to make it so you can dedicate your leveling to pve and still enjoy yourself. The only problem is finding others who think the same way you do. I've found it pretty easy to find pve groups, although it is a bit harder than pvp.

At this time there are a few bugs in the game, but the devs are constantly fixing them, and your feedback doesn't go unheard. Customer services is top notch in this game, and you never feel your wasting your time by submitting feedback.

Main cities are amazing, even at my level i have yet to not find something new. For example, yesterday i wondered into a house and found a lvl 40 instance beind a hole that lead to a sewer. I also found an enormus instanced place in the main city ( i believe is endgame content) that seemed like some type of seperate battlefield themed world. This game is simply breath taking, and is only going to get better.

-Edit-
Just to give you insight on how fun it is, this is what happend with my guild yesterday:

I log in to a frantic guild leader telling all 35 of us online at the time to hurry to the keep in badlands. We paired up with another guild we meet there, so total there was about 60 of us taking down a keep owned by destruction.

We break through the frist wall no problem, as we approach the second wall we are meet by about 4 destruction players who we easily kill. We go to break the door down but we are meet with hot acid and cannons. Our ranged dps takes care of them, then we finally build the ram and break down the door. The keep lord wasn't a problem and the castle feel to us, our standard bearer with flag in hand planted it on the floor taking the keep in the name of our guild.

About 15 minutes later we recieve reports of a large army of destruction players approaching our keep. I ride out to the top of the first wall to get an over veiw, and I see around 90 destruction players comming to take back what our guild had claimed. I tell everyone to report to the second wall, tanks and engineers at the door, archers and bright wizards on top of the wall, and healers where needed. We had about 5 cannons everyone had manned, and we were puring burning oil on them to stop them from setting up a ram.

After about 45 minutes they had finally destroyed most our weapons and had set up catapults and even a ram. As they begain to destroy the door everyone reported to the bottom of the first wall to form a defence. "THE DOOR IS AT 10%" alerted one of our officers thorough vent. "FALL BACK TO THE SECOND WALL THEY OUTNUMBER US TOO MUCH" I shouted in return. No one fell back, they wanted to fight, down came the doors, and sword meet with sheild in the narrow hall that used to be a haven for our door.

The collision detection works with enimies and friends so this made their numbers count for less, as only a certain ammount of people can fit through at one time. We held the choke point for a while, but it was too cluttered for many of our healers in the back. We ended up falling back to the second wall. Everyone rushed to the top to man the cannons and oil, we didn't hold them long before over 90 of them rush to the first floor of the keep and begain making their way up the ramp. We held the narrow path of the ramp for 5 min, before we noticed... their numbers ment nothing on the ramp, we stood a chance against the great army of orcs, humans, goblins, and darkelves.

We held the upstairs porton of the keep for around 30 minutes before the first wall was repaired, That cut them off from reinforcements, we had the upper hand. We took about 15 extra minutes to clear out the remaining forces from inside our keep when we recieved another report from the first wall that an even larger enemy force was gathering outside...

Thats a story for another day, and yes this was exactly how everything happened in the game, it was the most epic battle out of any mmo that i had ever been in, real players stragigize vs real players. The battle that took place after this was even more exciting than the one i just explained to you. This just just a taste of what this game has to offer, I FOR ONE AM SOLD!



5 out of 5 stars Fantastic Game   October 6, 2008
James Henderson (Norfolk, VA)
2 out of 3 found this review helpful

Great game.

Fantastic PvP, decent PvE, wonderful lore, good-looking character models... great fun.

Extremely stable and bug-free for being mere weeks from launch day.


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Product Tag Cloud
mmo  mmorpg  online games  rpg  warhammer  

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